I have found a hero in Gotham City, but it's not Batman. It's Renee Montoya.
Montoya has been a detective in the Gotham City Police Department since 1992. The daughter of Dominican immigrants, she works in the department's major crimes unit, where she helps to investigate crimes by Gotham's costumed criminals like the Joker and Mr. Freeze. And she's the central character to "Half a Life," a collection I just read twice after borrowing it from the local library.
I love my library.
"Gotham Central" is part of that relatively new genre of comic books set in the world of superheroes, but with superheroes and their colorful sparring partners used as backdrops rather than as the star attraction. The main story is the human drama of the people who inhabit the same world as the capes.
The art is incredible. For the bulk of "Half a Life," which incorporates relevant single issues from other Batman titles, the art makes good use of light and shadow, smooth lines, rugged lines, and color. It's got a gritty feel to it, which is appropriate, since it's about Gotham City, the seedy underside of DC's urban world.
But good as the art is, it's the story itself is what makes the collection a must-have. It starts out with an issue printed just after "Cataclysm," the Batman-event earthquake that rocked Gotham City in 1999. Montoya is out working with emergency crews trying to locate and rescue quake survivors trapped beneath rubble, and finds herself working with Two-Face.
Two-Face is former District Attorney Harvey Dent, horribly scarred on half his face and given to a pathology that leads him to cede major decisions to the flip of a coin, one side of which is defaced. If the coin comes up heads, he's your friend; if the defaced side comes up, he probably will kill you. Whatever he does do, it won't be pleasant.
Every time someone asks for help, Two-Face flips the coin. To Batman, the risk of the coin landing wrong would be too high, and he would take Two-Face down rather than face that risk. But Montaya is not Batman. She is a cop who finds needs Two-Face to help with the rescue effort. She has one bullet in her gun, and she is prepared to use it, but every time Two-Face flips the coin, it comes up heads and he helps. It's impossible but it keeps happening.
Montoya realizes that she understands the coin, and when Batman appears and tries to stop Two Face, she uses that understanding to keep Two-Face focused on the rescue effort and to keep Batman from interfering. That understanding reaches Two-Face in a way I don't think I've ever seen him reached before, and he wants to reach back.
Unfortunately, the only way he knows how to do that is through his coin, and the law of averages dictates that it has to come up tails the same number of times it comes up heads.
As "Half a Life" progresses, the story becomes about Montoya's own personal duality, an identity that she keeps secret, and the way that Two Face's reliance on the coin forces the two halves of her life out in the open and utterly destroys them both. It's a brutal process, and you can see the toll it exacts on Montoya's family, her friends, and her partners at the department, but especially on her. It hurt to read this comic, it was that well written.
I'm not going to reveal the nature of Montoya's secret, except to say that it's handled well. The only complaints I have are that the secret is a little stereotypical, given her career; and that I think Batman, while he makes a great part of the background, makes a lousy deux ex machina. But the story is handled extremely well and honestly.
It's no wonder this received the 2004 Eisner Award for Best Story. It is fantastic.
My library has saved us a small fortune in books and videos over the past year, and trips like this one have let me read about $60 worth of graphic novels and determine that I'd really like to own only $15 worth of them. The comic shop isn't nearly that understanding.
The other comics I borrowed from the library this trip include a collection from Mark Waid's run on "Fantastic Four" where they visit God, best skipped; and his series "JLA: Year One." That one at least is a decent, fast-paced comic with some real character development of the classic Silver Age characters and team, but it's worth reading only once, and will go back to the library today.
"Half a Life" stays until its due date, and then it goes on my list of must-haves.
Copyright © 2006 by David Learn. Used with permission.
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Showing posts with label justice league. Show all posts
Showing posts with label justice league. Show all posts
Wednesday, March 01, 2006
Thursday, May 05, 2005
kevin smith's 'quiver'
You know, I've never been a tremendous fan of Green Arrow.
As superheroes go, he's not particularly remarkable. Oliver Queen is another billionaire playboy industrialist -- like Tony Stark, like Bruce Wayne, like Daniel Rand and like Marc Specter, to name a few -- who uses his fortune to finance a career of vigilantism. His schtick is that he's a peerless archer, a modern-day Robin Hood.
Queen has no superpowers, but because of his money he can buy trick arrows, like Hawkeye. Because he's in the DC Universe, Green Arrow usually associates with the Justice League, although I have vague memories from when I was younger of a title that he headlined specifically with Green Lantern.
I've been reading the collection of Kevin Smith's "Quiver," and it's enough to spark my interest in the character.
For starters, he is easily the most radically liberal superhero I can think of. He is the only superhero whom I can picture actually calling the police fascists, chewing out the City Council for closing a youth center, and even telling off Aquaman for having elitist royal attitudes.
But beyond that, this comic is just a solid introduction to the character and his history.
Oliver Queen died after the events of "Zero Hour," a 1994 DC companywide event that grew out of the death of Superman two years earlier. Superman's death was followed within a year by the appearance of four separate heroes each of whom might be a resurrected Superman. One turned out to be Kon El, his clone; the second, John Henry Irons, the superhero Steel; the third, Superman with a mullet; and the fourth, the supervillain Cyborg.
During this period of four Supermen, Cyborg destroyed Coast City, where Green Lantern lived in his civilian capacity as Hal Jordan. Driven insane with grief, Jordan tried to use his power ring to remake the universe so that Coast City was restored. In the end, it was Oliver Queen who killed his friend.
Queen himself died not long after on another adventure, and into his shoes stepped his son Connor Hawke, himself a skilled archer but one who did not use gimmicks like boxing glove arrows.
The mystery of "Quiver" is why Oliver Queen is alive again, and to an extent whether he even really is Oliver Queen. He has no memory of Coast City's destruction, cannot believe that Hal Jordan is dead, and is stumped when he first sees a cell phone. "What, do you think you're Batman?" is essentially his reponse.
It's this search for an explanation that drives the comic, and the reactions other members of the Justice League have to his unexpected return that make it interesting. Batman not only is suspicious of Queen's apparent resurrection, he provides some of the most cutting commentary about how derivative a character Green Arrow is, down to the Arrowcave and Arrowmobile, and even Arrowmobile.
The comic's momentum falters as the explanation for Queen's return begins to emerge, though it recovers as the story works toward its conclusion. It's a fun read, but it does beg the question: Is it really necessary to bring a hero back from the dead?
One of the things I've liked about D.C. Comics is that they haven't been pulling these penny-a-piece resurrections, except with Superman. The roster of dead superheroes, and the succession of their sidekicks and namesakes, has given the DC Universe a sense of history that Marvel lacks. Not only was Oliver Queen dead and someone else assuming the mantle of Green Arrow, there was a new Green Lantern in the Justice League after Hal Jordan's death, and a new Flash as well.
No one seriously expects members of the Fantastic Four to perish in the line of duty, or the Avengers; and if a hero does die, you know they'll be back soon enough. Even the villains recover from death. The Green Goblin had been dead for more than 20 years before he came back at the end of Marvel's ill-advised Clone Saga. That makes the menace of death much lower and the theatrics of superheroics much cheaper. There's no risk to what they do.
But in DC Comics, the death of Oliver Queen until now meant that there were real stakes for Connor Hawke's efforts with the Justice League. The fact that Kyle Rainer was the most recent and last of the Green Lanterns told him that he had reason to be afraid. Jay Garrick was still alive and powered as the Flash, but he was also in his 60s or early 70s. Wally West knows not only that Barry Allen died saving the universe, but that as the Flash he's responsible for a legacy that goes back before he was born.
Bringing heroes back from the dead cheapens their sacrifice, and erodes that sense of a grand and proud history. Kevin Smith has taught me to appreciate Queen as a character, but not that he was worth bringing back from the dead.
Copyright © 2005 by David Learn. Used with permission.
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As superheroes go, he's not particularly remarkable. Oliver Queen is another billionaire playboy industrialist -- like Tony Stark, like Bruce Wayne, like Daniel Rand and like Marc Specter, to name a few -- who uses his fortune to finance a career of vigilantism. His schtick is that he's a peerless archer, a modern-day Robin Hood.
Queen has no superpowers, but because of his money he can buy trick arrows, like Hawkeye. Because he's in the DC Universe, Green Arrow usually associates with the Justice League, although I have vague memories from when I was younger of a title that he headlined specifically with Green Lantern.
I've been reading the collection of Kevin Smith's "Quiver," and it's enough to spark my interest in the character.
For starters, he is easily the most radically liberal superhero I can think of. He is the only superhero whom I can picture actually calling the police fascists, chewing out the City Council for closing a youth center, and even telling off Aquaman for having elitist royal attitudes.
But beyond that, this comic is just a solid introduction to the character and his history.
Oliver Queen died after the events of "Zero Hour," a 1994 DC companywide event that grew out of the death of Superman two years earlier. Superman's death was followed within a year by the appearance of four separate heroes each of whom might be a resurrected Superman. One turned out to be Kon El, his clone; the second, John Henry Irons, the superhero Steel; the third, Superman with a mullet; and the fourth, the supervillain Cyborg.
During this period of four Supermen, Cyborg destroyed Coast City, where Green Lantern lived in his civilian capacity as Hal Jordan. Driven insane with grief, Jordan tried to use his power ring to remake the universe so that Coast City was restored. In the end, it was Oliver Queen who killed his friend.
Queen himself died not long after on another adventure, and into his shoes stepped his son Connor Hawke, himself a skilled archer but one who did not use gimmicks like boxing glove arrows.
The mystery of "Quiver" is why Oliver Queen is alive again, and to an extent whether he even really is Oliver Queen. He has no memory of Coast City's destruction, cannot believe that Hal Jordan is dead, and is stumped when he first sees a cell phone. "What, do you think you're Batman?" is essentially his reponse.
It's this search for an explanation that drives the comic, and the reactions other members of the Justice League have to his unexpected return that make it interesting. Batman not only is suspicious of Queen's apparent resurrection, he provides some of the most cutting commentary about how derivative a character Green Arrow is, down to the Arrowcave and Arrowmobile, and even Arrowmobile.
The comic's momentum falters as the explanation for Queen's return begins to emerge, though it recovers as the story works toward its conclusion. It's a fun read, but it does beg the question: Is it really necessary to bring a hero back from the dead?
One of the things I've liked about D.C. Comics is that they haven't been pulling these penny-a-piece resurrections, except with Superman. The roster of dead superheroes, and the succession of their sidekicks and namesakes, has given the DC Universe a sense of history that Marvel lacks. Not only was Oliver Queen dead and someone else assuming the mantle of Green Arrow, there was a new Green Lantern in the Justice League after Hal Jordan's death, and a new Flash as well.
No one seriously expects members of the Fantastic Four to perish in the line of duty, or the Avengers; and if a hero does die, you know they'll be back soon enough. Even the villains recover from death. The Green Goblin had been dead for more than 20 years before he came back at the end of Marvel's ill-advised Clone Saga. That makes the menace of death much lower and the theatrics of superheroics much cheaper. There's no risk to what they do.
But in DC Comics, the death of Oliver Queen until now meant that there were real stakes for Connor Hawke's efforts with the Justice League. The fact that Kyle Rainer was the most recent and last of the Green Lanterns told him that he had reason to be afraid. Jay Garrick was still alive and powered as the Flash, but he was also in his 60s or early 70s. Wally West knows not only that Barry Allen died saving the universe, but that as the Flash he's responsible for a legacy that goes back before he was born.
Bringing heroes back from the dead cheapens their sacrifice, and erodes that sense of a grand and proud history. Kevin Smith has taught me to appreciate Queen as a character, but not that he was worth bringing back from the dead.
Copyright © 2005 by David Learn. Used with permission.
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